By Cameron Hubbard, PGT student, School of Natural and Environmental Sciences
Students don’t like being lectured. You can see it within the first 20 minutes of a lecture: eyes go dark, phones come out, their attention fades away. Lecturers are constantly trying to increase student engagement but trying to do this via traditional “talk and chalk” methods is flawed. In addition, some content just doesn’t lend itself well to a lecture-based format – especially things like lab and field skills. Thus, novel methods of presenting content are required that capture students’ attention whilst also having an educational benefit. An emerging pedagogical technique is teaching through games, which has been the focus of my internship in the Game-Enhanced Learning (GEL) project.